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How system shock reboot is changing system shock
How system shock reboot is changing system shock










Originally posted by Casus:I don't know why other people hate it, but I think it looks terrible - and I think it clashes heavily with an otherwise modern looking and feeling game.Īs far as I understand it the dev team originally moved toward a more, let's say, modern look for the game (as you can see in this old pcgamer article from 2017: ) but their core audience - kickstarter backers and hardcore fans of the original - rejected that, so that's why we get what we get. I mean, if I wanted a retro experience with modern controls, there's already the Enhanced Edition - and that plays fine.īut it really does seem to be a 50/50 thing - and there's really no way to objectively define what's right or wrong here.Īll I can say is that I think it's a very, very bad decision - and I'm hoping for a texture mod of some kind ASAP.įor people who like their modern remakes with pixelated and antique assets, to each their own. Imagine something like the Dead Space Remake or the Resident Evil 4 Remake - only with 2008 or 2005 quality textures. To me, that's counter to what I would have wanted - as I was hoping for a fully modern iteration of System Shock - taking full advantage of modern hardware and the Unreal engine with the best assets that time and effort would allow for.

how system shock reboot is changing system shock how system shock reboot is changing system shock

It's like they couldn't decide if they wanted a modern game or a retro game - so they did something halfway in-between. I don't know why other people hate it, but I think it looks terrible - and I think it clashes heavily with an otherwise modern looking and feeling game.












How system shock reboot is changing system shock